To make this scene I followed a series of tutorials by Grant Abbitt. The bricks for the well was made from 3 types of beveled cubes with wrapped with a simple deform modifier. The structure was made from cubes with semi-random loop cuts that I transfromed to make it a bit wonky. After tiling the roof tiles, I sculpted them and parented them to a lattice to deform them to the right location. I then created the ground by making a cylinder, duplicating it twice to make the grass and rock and anti-filled the top one to make the path. Finally I coloured the objects and used a sun lamp to light the scene. Blender, Gr 11.